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141. How to solo yarr? - in Crime and Punishment [original thread]
How do you solo pvp? Very, very carefully. The targets are still out there, but more and more people have backup and nothing ruined my solo fun more than the Covops Cloak II. The amount of times I've engaged something only to be met by at least o...
- by Stuart Price - at 2010.06.19 23:40:00
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142. Ishkur Rails or Blasters? - in Ships and Modules [original thread]
Ishkur is sloooow. If you don't fit rails, you risk being lolkilled by a Rifter (or indeed almost any ship that can dictate range). Once your drones are gone, that's it - you're screwed. Fitting rails means you can fight back and, the Ishkur bein...
- by Stuart Price - at 2010.06.19 23:33:00
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143. Navy Caracal AML pvp setups - in Ships and Modules [original thread]
Originally by: DJV's Girl ok i bough a navy caracal last night now my fit atm is 6x aml II 2x lse II , 2x invul II , 10mn mwd II 1x nanofiber II , 2x bcu II , 1 dcu II 3x small ecm drones 3x core field extenders rigs now i know it do...
- by Stuart Price - at 2010.06.18 17:19:00
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144. Hulkageddon III - A Miner's Holiday - in Crime and Punishment [original thread]
Pre-event tears. Nice. Ultimately though, for those of you complaining about Hulkageddon, if you can't be bothered to defend yourselves you have only yourselves to blame if you get ganked. We want to kill mining ships and we're prepared to take o...
- by Stuart Price - at 2010.06.17 19:12:00
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145. Navy Caracal AML pvp setups - in Ships and Modules [original thread]
Two points: 1. Double web + disruptor or don't bother = frigs with dual prop will simply fly away before you kill them. Long range point does two things: keeps them tackled while they're double webbed out to overloaded web range (with a scram the...
- by Stuart Price - at 2010.06.17 15:31:00
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146. How to fix Electronic Attack Ships - in Ships and Modules [original thread]
Originally by: Liang Nuren - The Kitsune is hilariously long ranged - so much so that it requires a SeBo to even use its bonus. IMO it should focus on ewar from ~50km and have its ECM bonus strengthened appropriately. Anyone saying even ...
- by Stuart Price - at 2010.06.15 01:30:00
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147. Curse / EFT Discrepancy - in Ships and Modules [original thread]
Originally by: Evira Tar'eres Edited by: Evira Tar''eres on 14/06/2010 01:48:05 Thanks for the advice... The fit is "weird" because you can't use MWDs in a mission's deadspace pocket, which is primarily where I plan on using the Curse....
- by Stuart Price - at 2010.06.14 02:08:00
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148. Electronic attack frigs - in Ships and Modules [original thread]
They aren't interceptor replacements, not by any stretch. Sentinel: Decent enough. TD's are always helpful on a frig roam and the ability to neut outside of web/scram range is also pretty handy. Solo it makes a decent frig-killer if you fly it pr...
- by Stuart Price - at 2010.06.13 01:05:00
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149. Drake -vs- Gila PVP - in Ships and Modules [original thread]
Originally by: Merin Ryskin Originally by: Stuart Price Or the Gila pilot fights a proper HAM-Drake who starts webbing and killing his drones. His choice then is very simple: disengage and abandon his drones or lose his ship. Tryin...
- by Stuart Price - at 2010.06.11 16:58:00
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150. HAM drake vs Heavy Drake - in Ships and Modules [original thread]
HAM = solo/very small gang (3-4). HML = gangs, especially if you nano it. A HAM-Drake is basically god-mode against almost everything its own size or smaller but in a gang situation HML's have better damage projection (hard to get out or range ...
- by Stuart Price - at 2010.06.11 16:53:00
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151. Drake -vs- Gila PVP - in Ships and Modules [original thread]
Originally by: Merin Ryskin Why are we assuming that the Gila pilot is a complete idiot? Any sane Gila pilot will be nano fit (IOW, much faster than a Drake) and using a 24k or better point. What will actually happen is the Gila will orbit...
- by Stuart Price - at 2010.06.11 00:24:00
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152. Fitting my new Caracal - in Ships and Modules [original thread]
The pvp fit you were mistakenly given is incorrect, don't bother saving it :p Putting the 'irate' into 'Pirate'
- by Stuart Price - at 2010.06.09 00:13:00
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153. Highest DPS frigate in the game - in Ships and Modules [original thread]
Navy Comet is capable of 300+ dps on a viable pvp fit. It's like a super-Taranis. I prefer rails on a DD (yes really) for complete control of a fight inside web range, although as pointed out it is also capable of monster dps when blaster fitted. ...
- by Stuart Price - at 2010.06.07 16:01:00
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154. new player needs some pvp advice - in Ships and Modules [original thread]
Recommended ship progression, smallest to largest: Punisher -> Arbitrator -> Harbinger -> Armageddon/Abaddon If you can fly t2 your options suddenly become a whole lot better: Crusader -> Curse/Zealot/Sacrilege -> Damnation (for ...
- by Stuart Price - at 2010.06.06 18:12:00
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155. competition prize ships ZOMG! - in Ships and Modules [original thread]
Originally by: Ghaylenty Originally by: Stuart Price Someone other than me has surely noticed how well it nano's right? Over 500 gun dps with rails, a tracking bonus, super long range scram, similar speed to a Vaga but more agile,...
- by Stuart Price - at 2010.06.05 16:24:00
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156. Crusader - in Ships and Modules [original thread]
I prefer the 'sader to the Slicer. You already know the kind of crazy stuff I do in frigates and when I run out of Dramiels, this is what I fly (upgrade to faction where you want with best choice being the repper, I'm poor so stick to t2/best name...
- by Stuart Price - at 2010.06.05 16:11:00
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157. competition prize ships ZOMG! - in Ships and Modules [original thread]
Someone other than me has surely noticed how well it nano's right? Over 500 gun dps with rails, a tracking bonus, super long range scram, similar speed to a Vaga but more agile, bigger drone bay and oh yes, completely cap stable... Putting the 'i...
- by Stuart Price - at 2010.06.05 01:06:00
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158. Caldari interceptor or assault frigate fit for pirate epic arcs? - in Ships and Modules [original thread]
Edited by: Stuart Price on 04/06/2010 01:53:09 Let me preface this by saying I hate the Crow. I detest it so very, very much for being such a pathetic waste of trit as a pvp ship - I call them MOBILE LOOT SHIP and engage them with literally no...
- by Stuart Price - at 2010.06.04 01:52:00
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159. Prophecy -/- Harbinger - in Ships and Modules [original thread]
***ASSUMING DIRECT CONTROL*** There is only the Harbinger. ***RELEASING CONTROL*** Putting the 'irate' into 'Pirate'
- by Stuart Price - at 2010.06.04 01:42:00
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160. The phantasm is still gimped - in Ships and Modules [original thread]
Stuff what I want the Phantasm to have: Moar faster/agile (Nowhere near Cynabal fast, but faster or at least more agile than right now). Moar cargohold. Moar cap regen. Extra lowslot. Then we're good. Putting the 'irate' into 'Pirate'
- by Stuart Price - at 2010.05.30 09:57:00
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